You get to the bottom of that question by moving in close and working your way from body to body. The questions are always the same - who was this person and what do you think killed them? - but the game is very good at hiding the answers from you, even from the off. Rather than watching the ship’s dark history unfold, you have to catch glimpses of it. You’ll hear little audio snippets and then you’ll get to view the static dioramas of murder that follow just after the audio. Over time, you’ll be able to start piecing things together, but as you’re finding your sea legs, here are some spoiler-free The Return of Obra Dinn tips to consider from the off. And if you haven’t played the game yet, don’t worry - our Return of the Obra Dinn review can help. There are maps of the ship, alongside with pictures of the crew in (somewhat) happier times, and even a glossary of nautical terms. All of this stuff is useful. When you’re trying to work out who the people you’re witnessing in the dioramas are, think about the supplemental material in the book. For example - is it possible that people in the photos are sitting next to other people who do the same jobs? Are there giveaways on the clothes that they’re wearing that may indicate their rank or occupation? Where are they standing in the ship? Does the map of the ship tell you anything about who sleeps and works in specific spots? Occasionally, someone will refer to someone else by name, but that’s far from the only information you should be listening out for.

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